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Edward Evdokimov
Edward Evdokimov

New State Mobile Hack: How to Download and Install the Latest Version


As in other battle royale mobile shooters, such as PUBG Moible, there are many viable methods of game hacking available to PUBG New State players as well: There are mods, modded game clients, such as APK mods and iOS modified apps, there are aimbots for automated aiming and headshots, improved aim assist for easy kills, ESP and Wallhacks for seeing loot and enemies through walls, there are exploits that can potentially get you impossible cheat features, such as unlimited free NC and money, for a limited time, there are scripts for automated heals, looting and other actions, bots for farming and many more possible cheats. Overall, players are spoiled for choice when it comes to New State hack download, but they will be more prolific on Android than on iOS, and will in rare cases require no root and no jailbrake, but most of the time admin access will be required for installation of the apps.




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Overall, while most the the hacks for PUBG New State out there on the internet are fake and free UC and free BP and purchases are impossible, working and legitimate downloads do exist for Android and iOS alike, but Android is the best platform for cheating in the game as it offers emulators that are able to enable keyboard and mouse controls on top of the usual aimbots, wallhacks, radar hacks, ESPs and other related 3rd person shooter cheats you would expect from a battle royale mobile game.


NEW STATE Mobile (com.pubg.newstate) is a game mod apk on Android, download the latest version of NEW STATE Mobile Hack Mod (Mega Menu) 2022 for Android. This game mod apk can be played for free and does not require root.


NEW STATE Mobile MOD APK (Mega Menu) APK + OBB 2022 can be downloaded and installed on your android device with android version 4.1 or higher. Download this game mod apk using your favorite browser and click install to install the game mod apk. Downloading (com.pubg.newstate) APK + DATA of NEW STATE Mobile (Mega Menu) from ApkSoul.net is easier and faster.


Installation Instructions:STEP 1: Download the .deb Cydia hack file from the link above.STEP 2: Copy the file over to your iDevice using any of the file managers mentioned above or skip this step if you're downloading from your iDevice.STEP 3: Using Filza or iFile, browse to where you saved the downloaded .deb file and tap on it.STEP 4: Once you tap on the file, you will need to press on 'Install' or 'Installer' from the options on your screen.STEP 5: Let Filza / iFile finish the cheat installation. Make sure it successfully installs, otherwise see the note below.STEP 6: If the hack is a Mod Menu, which is usually the case nowadays, the cheat features can be toggled in-game. Some cheats have options that can be enabled from your iDevice settings.STEP 7: Turn on the features you want and play the game. You may need to follow further instructions inside the hack's popup in-game.


Authentication applications are downloaded to your device and generate secure, six-digit codes you use to sign in to your accounts. While authentication applications are not protected if your device is lost or stolen, this method offers more security than phone calls or text messaging against phishing, hacking, or interception.


Update your system, browser, and important apps regularly, taking advantage of automatic updating when it's available. These updates can eliminate software flaws that allow hackers to view your activity or steal information. Windows Update is a service offered by Microsoft. It will download and install software updates to the Microsoft Windows Operating System, Internet Explorer, Outlook Express, and will also deliver security updates to you. Patching can also be run automatically for other systems, such as Macintosh Operating System. For mobile devices, be sure to install Android or iPhone updates that are distributed automatically.


To avoid spyware in the first place, download software only from sites you know and trust. Make sure apps you install on a mobile device come from the Apple App Store for iPhones or Google Play for Android devices.


Using a PUBG New State cheat is a great way to get a huge advantage in multiplayer games. These cheats can be downloaded from the internet in few seconds and can give you unlimited access to items and resources. Alternatively, you can download a PUBG New States APK mod. These ESP hacks can be used on iOS devices as well. The download process is simple, fast, and safe.


There are many ways to download PUBG New State cheats and hacks, which can significantly improve your playing experience. Depending on the operating system you have, you can choose between iOS and Android versions. Some of these hacks may require you to jailbreak or root your phone. However, they may also contain malicious software, so be careful about downloading them. It is important to remember that cheats and hacks are not the same as mods.


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Although PUBG is an extremely popular game, cheaters will continue to try to exploit its flaws. You can report cheaters by using the reporting feature in the game. You can also use emulators, which are a lot more accurate than mobile controls. But keep in mind that these hacks can be very harmful to you. They can only damage your account and make it harder to play the game.


Back in February, Krafton announced PUBG New State which prompted questions on whether the game would arrive in India. In what is likely to be the most noteworthy development, PUBG New state India launch will take place on the same day the game is released for other countries. This means that while PUBG Mobile will launch in 200 countries, India will be one of these countries where gamers will be able to download the game. According to Krafton, the PUBG New State game will be launched on November 11, exactly two weeks from today.


While many apps over-request permissions for the purpose of data harvesting, some may be more malicious and request intrusive access to everything from your location data to your camera roll. Puri notes that "Cheating tools and hacking apps are popular ways to get extra capabilities in mobile games. Criminals are exploiting this by promoting game hacking apps that include malicious code on legitimate messaging channels." Other types of apps that have been known to deliver malware include camera filters, photo editors, and messaging apps. And last year, McAfee identified a group of "cleaner apps" that purportedly removed unneeded files or optimized battery life, but actually installed malware on millions of devices.


A communication protocol for 2G and 3G mobile networks, Signaling System No 7 (SS7), has a vulnerability that lets hackers spy on text messages, phone calls, and locations. The security issues have been well-known for years, and hackers have exploited this hole to intercept two-factor authentication (2FA) codes sent via SMS from banks. According to Evans, his method could also be used to impersonate a user's identity by spoofing their MSISDN or IMSI number, intercept calls, locate the user, commit billing fraud, and launch a Denial of Service (DoS) attack, which could bring down the network.


  • I'm glad to announce the release of Cheat Engine 7.5 which has some really neat improvements over 7.4My patreon members can get it here (The public release will be here any day now. Waiting for the advertisers / network owners to accept it) Please reports bugs and give suggestions to improve Cheat Engine so next version can be even greater!Changes:from patreon 7.4.3 to public 7.5:removed the driver requirement for the access memory regions tool

  • added 1 byte jmp instructions (that will install an exeption handler and place an int3 at the location)

  • added a scanoption so you can skip unpaged memory. (should prevent targets from eating up RAM when scanned)

  • reassemble() now rewrites an instruction using multiple lines when needed

  • make some error messages more descriptive

  • added an option to center the highlighted disassembler code to the center

  • added an explanation why the driver won't load and a link with info on how to get it to load for now

  • memoryrecord hotkeys can now be disabled individually

  • codefilter: unwind info now gives less bad results

  • added support for pseudo-ops like cmpss/sd/ps/pd

  • lua: added ceserver commands

  • lua: show a stacktrace on execution error

  • lua: added convertToUTF8(stringbytetable, regioncode)

  • made loading CT files with signatures possible under wine and proton

  • from patreon 7.4.2 to patreon 7.4.3:ceserver: pipe support (mono data dissector)

  • ceserver: added change memory protection capability

  • ceserver: Available options can now be sent to the CE GUI

  • .netinfo: Replaced the fields view with a tree

  • network config: The processlist now has focus after opening a server

  • lua: added virtualstringtree

  • lua: added invertColor

  • lua: added disassembleBytes(bytestring)

  • autoassembler: now a visual warning is shown when nearby allocation fails

  • autoassembler: the templates now generate 14 byte jmp safe original code blocks as well

  • pointerscan now has a deviation option for "pointer must end with offset" to help find pointers back after update

  • ultimap: added copy selected results to clipboard

  • from patreon 7.4.1 to patreon 7.4.2ipt: Added intel process trace feature provided by microsoft.

  • ceserver: Improve the modulelist fetch speed, more stable

  • ceserver: option to disconnect from closed ceservers

  • ceserver: the discovery list is now also a history list

  • ceserver: implement injection on arm64 as well

  • ceserver: also gets the fpu registers now

  • assembler x86_64: prefer mov rax,[rip+xxx] over mov rax,[imm64]

  • disasembler x86_64: switch from r#l to r#b because why not

  • mono: the dll now has a versioncheck so that you don't accidentally mix monodatacollector dll's

  • mono: deal with situations where there is no mainform

  • mono/.net: the methodlist is now sorted by name

  • better arm disassembler and assembler

  • better arm64 disassembler and assembler

  • the scanregions can be saved/loaded upon close/start ce (seperate option in settings)

  • added an option to skip loading .PDB files

  • a lot more functions are exposed to newstate threads

  • added ranges scans to groupscan

  • freeze+allow increase/decrease now also looks if the value is signed

  • trainers: Forms and controls now scale based on DPI

  • changing record showassigned/showashex now also applies to other selected entries

  • texttraces now don't save as .cetrace but as .txt now

  • ccode: #include now searches table files for files there as well

  • ccode: the internal symbolhandler can now deal with stdcalled function symbols

  • lua: added ImageIndex property to TTreeNode

  • lua: added OnValuechanged and OnValueChangedByUser callbacks to MemoryRecord objects

  • lua: added getOpenedFileSize()

  • lua: added onHelpEvent callback

  • lua: added releaseDebugFiles()

  • lua: added enumRegisteredSymbolLists() and enumRegisteredSymbols()

  • lua: added getBitmap method to ImageList objects

  • from public 7.4 to patreon 7.4.1:added .Visible property to treenode entries

  • added .VisibleRowCount and .TopItem to listviews

  • added arm64 disassembling and assembling

  • added lua function "runCommand"

  • added a radiobutton to select if the generated script will use 5 or 14 byte jmps.

  • conditional jumps can now deal 2gb+ destinations (will get rewritten)

  • dotnetinfo: Performance improvement

  • memory record hotkeys now have a "Only while down" option

  • Updated the dbghelp to a more recent version which can better handle nowadys pdb symbols

  • different memory allocations now get placed within the initial allocation block. Protection is changed afterwards

  • tracer can now step over rep instructions

  • lua stringstream now inherits from memorystream, so you have access to the Memory field

  • lua: Added a callback for whenever the structure list is modified

  • added architecture distinguishing to ceserver

  • pressing escape in the hotkey form will now close it

  • added nested structure support

  • added string based custom types

  • ctrl+enter in the disassembler now shows relative addresses from that point

  • the diffcount in "find out what accessess/writes" will now stay even when disabling the option to find the number of different addresses an instruction accesses

  • Fixes:from patreon 7.4.3 to public 7.5:vehdebug: Fixed a case where a new thread creation or other event would cause another event that would trigger at exactly the same time to get the exception ignored and just continued

  • monodatacollector: fixed invoke method

  • dotnetdatacollector: Fixed issue of loading a wrong version of dbgshim.dll

  • fixed disassembling cvtdq2pd

  • from patreon 7.4.2 to patreon 7.4.3:ceserver: Fixed extension loading in some cases

  • ceserver: fixed stepping on x86 targets

  • fixed the name showing as [physical memory] instead of the filename when opening a file

  • fixed a rare error when scanning using specific options

  • fixed some documentation in celua at some points

  • fixed stackview in "more info" being garbage/access violation

  • fixed tracer search for instructions ending with ]

  • fixed enumExports lua function

  • fixed issue where vehdebug would crash

  • fixed the assembler from handing [rex+reg*x] as a symbol when debugging

  • fixed the disassembler backlist

  • fixed termination issue on the memscan object

  • from patreon 7.4.1 to patreon 7.4.2Fixed the tracer search for instructions ending with a ]

  • VEH debug: Fixed the potential of invalid handles being used

  • Kernelmode debug and VEH debug: Fixed setting context on non suspended threads

  • fixed the lua_pcallk delegate in the c# plugin example

  • fixed speedhack on wine 7.0

  • fixed high dpi issue of structure dissect on first view

  • fixed high dpi issue on find what access/writes dialogs

  • restored the anchor editor (was gone in 7.4.1)

  • fixed .net info instance lookup issue

  • fixed customtypes getting marked as string (bug introduced in 7.4.1)

  • fixed runcommand

  • fixed modalforms from losing their text color internally (bug introduced in 7.4.1)

  • mac: fixed some progressbars not properly updating

  • from public 7.4 to patreon 7.4.1:fixed the all type not finding 4 types when double was deselected

  • fixed the "all" type when not using double

  • fixed ccode esp access in 32-bit and "reg"f types

  • fixed disassembling when using binutils for disassembly

  • fixed the tablefiles menulist eating memory because they didn't get deleted properly

  • fixed .net issues that use obfoscated modules and missing metadata

  • fixed paring value starting with a - or +

  • fixed assembling pmovmskb

  • fixed disassembling vgather* vex256 instructions and allow usage of xmm/ymm registers as address (for instructions that allow it. Like this one)

  • fixed the addresslist not giving a proper error when using multiple enable or disable section

  • fixed error when using ctrl for speedhack hotkeys

  • fixed the groupscan command parser from assigning wildcard to the wrong combobox

  • fixed disassembling xchg eax/rax,xxx

  • fixed lua custom type registering as float when using the non lua function method

  • fixed small memoryscan issue for data at the end of a memoryblock

  • ccode doesn't register useless symbols anymore



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